Welcome, feel free to check out my projects below
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Who Am I?
I’m a game programmer, who has over a year’s worth of experience in the professional game industry. I’ve spent my professional game carrier at Uppercut Games, where I worked on a yet to be announced project. I’ve had a strong passion for game development since primary school, when I began to look into how my favorite games were made.
I’ve mainly focused on scripting gameplay systems and AI, but I’ve also had a hand in systems and UI. I have experience with both C# and C++, both in game engines and as a language itself. I learned programming by making solo games in Unity before using Unreal in a professional environment.
You can read more about me on the About page